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Game Audio Programming (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)


Game Audio Programming (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES) by Brand: Charles River Media at Translate This Website. Hurry! Limited time offer. Offer valid only while supplies last. Game Audio Programming is a comprehensive guide to interactive audio programming for the Microsoft Windows ? platform. Written for C++ programmers


Product Description

Game Audio Programming is a comprehensive guide to interactive audio programming for the Microsoft Windows ? platform. Written for C++ programmers implementing an audio system for an entertainment or multimedia title, this practical reference covers a wide range of topics relevant to today's audio programmers, including DirectX Audio, audio decompression libraries, hardware filters and effects, geometric representation of world data for effects, occlusion and obstruction, and more. In addition, a full-featured, documented, and internally commented game audio programming (GAP) library is referenced throughout the book to explain various concepts. The library is included on the companion CD-ROM and can be used as either a ready-to-use library for your own games or as reference code to help implement an audio system.

Additional Information

Manufacturer:Charles River Media
Brand:Brand: Charles River Media
Publisher:Charles River Media
Studio:Charles River Media
EAN:9781584502456
Item Weight:2.23 pounds
Item Size:1.5 x 9.25 x 9.25 inches
Package Weight:2.2 pounds
Package Size:6.1 x 1.7 x 1.7 inches

Game Audio Programming (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES) by Brand: Charles River Media

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Game Audio Programming (ADVANCES IN COMPUTER GRAPHICS AND GAME DEVELOPMENT SERIES)

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Condition: New
Lead Time: 1 - 2 Business Days
Availability: In Stock
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