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Game Engine Architecture


Free Shipping Included! Game Engine Architecture by Brand: A K Peters/CRC Press at Translate This Website. Hurry! Limited time offer. Offer valid only while supplies last. This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The


Product Description

This book covers both the theory and practice of game engine software development, bringing together complete coverage of a wide range of topics. The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API. The references and citations make it a great jumping off point for those who wish to dig deeper into any particular aspect of the game development process.

Intended as the text for a college level series in game programming, this book can also be used by amateur software engineers, hobbyists, self-taught game programmers, and existing members of the game industry. Junior game engineers can use it to solidify their understanding of game technology and engine architecture. Even senior engineers who specialize in one particular field of game development can benefit from the bigger picture presented in these pages.

Additional Information

Manufacturer:A K Peters/CRC Press
Brand:Brand: A K Peters/CRC Press
Publisher:A K Peters/CRC Press
Studio:A K Peters/CRC Press
EAN:9781568814131
Item Weight:3.7 pounds
Item Size:1.75 x 9.25 x 9.25 inches
Package Weight:3.57 pounds
Package Size:7.48 x 1.73 x 1.73 inches

Game Engine Architecture by Brand: A K Peters/CRC Press

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Game Engine Architecture

Brand: Brand: A K Peters/CRC Press
Condition: New
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