Login       My Wishlist
  My Cart
$0.00 / 0 items
Translate This Blog
International Translation Network
International Access
Global Shipping Options Available
Home About Us News Our Blog Our Catalog My Cart My Account Track Shippment Contact Us
  Our Catalog   Humor & Entertainment

Game Engine Architecture, Second Edition

Super Savings Item! Save 40% on the Game Engine Architecture, Second Edition by AK Peters at Translate This Blog. Hurry! Limited time offer. Offer valid only while supplies last. Hailed as a ''must-have textbook'' (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the

Product Description

Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine.

New to the Second Edition

  • Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4
  • New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine
  • Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing
  • Insight into the making of Naughty Dog’s latest hit, The Last of Us

The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI.

An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.

Additional Information

Manufacturer:A K Peters/CRC Press
Brand:AK Peters
Publisher:A K Peters/CRC Press
Studio:A K Peters/CRC Press
Item Weight:0 pounds
Item Size:2.25 x 9.75 x 9.75 inches
Package Weight:4.3 pounds
Package Size:7.7 x 2.2 x 2.2 inches

Game Engine Architecture, Second Edition by AK Peters

Buy Now:
Game Engine Architecture, Second Edition

Brand: AK Peters
4.2 out of 5 stars with 35 reviews
Condition: New
Lead Time: 1 - 2 Business Days
Availability: In Stock
You Save: 40%



View More In Humor & Entertainment.


Have questions about this item, or would like to inquire about a custom or bulk order?

If you have any questions about this product by AK Peters, contact us by completing and submitting the form below. If you are looking for a specif part number, please include it with your message.

First Name:
Last Last:
Email Address:
Your Message:

Related Best Sellers

ean: 9780192807090, isbn: 0192807099,
From the Elvish language Tolkien invented for denizens of Middle Earth to the science fiction lingo spoken by the Klingons in Star Trek, writers have always endeavored to create new forms of expression, not only in the English language, but in langua...

ean: 9780470878897, isbn: 0470878894,
A new and unique way of understanding the translation of concepts and natural language into mathematical expressions Transforming a body of text into corresponding mathematical expressions and models is traditionally viewed and taught as a mathemati...

ean: 9780415731829, isbn: 0415731828,
Critics frequently describe the influence of "America," through Hollywood and other cultural industries, as a form of cultural imperialism. This unidirectional model of interaction does not address, however, the counter-flows of Chinese-language film...

ean: 9780415250047, isbn: 0415250048,
This third edition of Kenneth Katzner's best-selling guide to languages is essential reading for language enthusiasts everywhere. Written with the non-specialist in mind, its user-friendly style and layout, delightful original passages, and exotic sc...

ean: 9780415186810, isbn: 0415186811,
This is a core introduction to the most innovative and influential writings to have shaped and defined the relations between language, culture and cultural identity....

mpn: 9781598632866, ean: 9781598632866, isbn: 1598632868,
Discover how to achieve the stunning imagery and dazzling effects that wow audiences in animated and live action motion pictures. "The RenderMan Shading Language Guide" shows you how to master this powerful rendering program, used by filmmakers in co...

Privacy Policy / Terms of Service
© 2018 - translateth.is. All Rights Reserved.