Task-based Language Learning in a Real-World Digital Environment: The European Digital Kitchen (Advances in Digital Language Learning and Teaching)
Free Shipping Included! Task-based Language Learning in a Real-World Digital Environment: The European Digital Kitchen (Advances in Digital Language Learning and Teaching) by Bloomsbury Academic at Translate This Website. Hurry! Limited time offer. Offer valid only while supplies last. How can you use the latest digital technology to create an environment in which people can learn European languages while performing a meaningful
How can you use the latest digital technology to create an environment in which people can learn European languages while performing a meaningful real-world task and experiencing the cultural aspect of learning to cook European dishes? This book explains how to do this from A to Z, covering how a real-world digital environment for language learning was designed, built and researched.
The project makes language learning motivational and fun by tapping into people's interest in both cooking and technology – you can learn a language while cooking and interacting with a speaking digital kitchen. The kitchens provide spoken instructions in the foreign language on how to prepare European cuisine. Digital sensors are inserted in or attached to all the kitchen equipment and ingredients, so the digital kitchen detects what learners are doing and gives them feedback. Learners are also able to communicate with the kitchens and can ask for help via photos and videos if they don't understand any foreign language words.
Based on two research grants, the book provides five research studies showing the learning experiences of users in five European countries. The book explains the principles and procedures involved in the project, enabling others to design and implement a real-world digital learning environment in the same way. It includes numerous photographs of the system in use and evidence of how and what 250 users actually learnt.
|Item Size:||0.94 x 9.21 x 9.21 inches|
|Package Weight:||1.11 pounds|
|Package Size:||6.14 x 0.94 x 0.94 inches|
Have questions about this item, or would like to inquire about a custom or bulk order?
If you have any questions about this product by Bloomsbury Academic, contact us by completing and submitting the form below. If you are looking for a specif part number, please include it with your message.
Related Best Sellers
ean: 9789814759533, isbn: 9814759538,
The book is a collection of invited chapters by renowned experts and is part of a series on Language Processing, Pattern Recognition, and Intelligent Systems. The content is wide-ranging, encompassing perspectives from computer science to social scie...
By O'Reilly Media
ean: 9781491980453, isbn: 1491980451,
Learn how to solve challenging machine learning problems with TensorFlow, Google’s revolutionary new software library for deep learning. If you have some background in basic linear algebra and calculus, this practical book introduces machine-learni...
By Shi Kuo Chang
ean: 9780306423505, isbn: 0306423502,
This book is intended as both an introduction to the state-of-the-art in visual languages, as well as an exposition of the frontiers of research in advanced visual languages. It is for computer scientists, computer engi neers, information scientist...
By Verena Rieser
mpn: biography, ean: 9783642249419, isbn: 3642249418,
The past decade has seen a revolution in the field of spoken dialogue systems. As in other areas of Computer Science and Artificial Intelligence, data-driven methods are now being used to drive new methodologies for system development and evaluation....
By Addison-Wesley Professional
mpn: illustrations, ean: 9780321637635, isbn: 9780321637635,
OpenGL® Shading Language, Third Edition, extensively updated for OpenGL 3.1, is the experienced application programmer’s guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality gra...
mpn: 41022895, ean: 9780262028288, isbn: 9780262028288,
The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, ...