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Games & Strategy Guides - 147 - Blowout Sale! Save up to 68%


Blowout Sale! Up to 68% off on Games & Strategy Guides at Translate This Website. Top brands include Springer, A K Peters/CRC Press, Packt Publishing - ebooks Account, Pragmatic Bookshelf, Apress, Packt Publishing, Pearson, Brand: Addison-Wesley, Jones Bartlett Publishers, Prima Games, CreateSpace Independent Publishing Platform, Kidware Software, XLIBRIS, & imusti. Hurry! Limited time offers. Offers valid only while supplies last.



Developments in Language Theory: 21st International Conference, DLT 2017, Liège, Belgium, August 7-11, 2017, Proceedings (Lecture Notes in Computer Science)
Developments in Language Theory: 21st International Conference, DLT 2017, Liège, Belgium, August 7-11, 2017, Proceedings (Lecture Notes in Computer Science)
By Springer
In Stock
$79.99
$53.14
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ean: 9783319628080, isbn: 3319628089,

4.1 out of 5 stars with 247 reviews
This book constitutes the proceedings of the 21st International Conference on Developments in Language Theory, DLT 2017, held in Liège, Belgium, in August 2017.The 24 full papers and 6 (abstract of)  invited papers were carefully reviewed and selected from 47 submissions. The papers cover the following topics and areas: combinatorial and algebraic properties  of words and languages; grammars acceptors and transducers for strings, trees, graphics, arrays; algebraic theories for automata


GPGPU Programming for Games and Science
GPGPU Programming for Games and Science
By A K Peters/CRC Press
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$93.95
$42.50
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ean: 9781466595354, isbn: 1466595353,

4.0 out of 5 stars with 183 reviews
An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11 GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness Accuracy Speed Quality source code that is easily maintained, reusable, and readable The book primarily addresses programming on a graphics processing unit (GPU) while covering some material also relevant to programming on a central processing


Unreal Engine 4 Game Development Essentials
Unreal Engine 4 Game Development Essentials
By Packt Publishing - ebooks Account
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$44.99
$35.89
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ean: 9781784391966, isbn: 1784391964,

4.7 out of 5 stars with 10 reviews
Key FeaturesGet to grips with the user interface of Unreal Engine 4 and find out more about its various robust featuresCreate dream video games with the help of the different tools Unreal Engine 4 offersCreate video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guideBook DescriptionUnreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It


Mazes for Programmers: Code Your Own Twisty Little Passages
Mazes for Programmers: Code Your Own Twisty Little Passages
By Pragmatic Bookshelf
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$38.00
$19.96
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mpn: colour illustrations, ean: 9781680500554, isbn: 9781680500554,

4.3 out of 5 stars with 65 reviews
Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll


Pro Android C++ with the NDK
Pro Android C++ with the NDK
By Apress
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$49.99
$44.70
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ean: 9781430248279, isbn: 1430248270,

4.9 out of 5 stars with 160 reviews
Android is one of the major players in the mobile phone market. Android is a mobile platform that is built on the top of Linux operating system. The native-code support on Android offers endless opportunities to application developers, not limited the functionality that is provided by Android framework. Pro Android C++ with the NDK is an advanced tutorial and professional reference for today's more sophisticated app developers now porting, developing or employing C++ and other native code to


OGRE 3D 1.7 Beginner's Guide (Learn by Doing: Less Theory, More Results)
OGRE 3D 1.7 Beginner's Guide (Learn by Doing: Less Theory, More Results)
By Packt Publishing
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$44.99
$32.90
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mpn: 978-1-84951-248-0, ean: 9781849512480, isbn: 9781849512480,

4.3 out of 5 stars with 13 reviews
This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own. If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the


Getting Started with C++ Audio Programming for Game Development
Getting Started with C++ Audio Programming for Game Development
By Packt Publishing
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$39.99
$32.21
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mpn: black & white illustrations, ean: 9781849699099, isbn: 1849699097,

4.0 out of 5 stars with 85 reviews
Written specifically to help C++ developers add audio to their games from scratch, this book gives a clear introduction to the concepts and practical application of audio programming using the FMOD library and toolkit. Overview Add audio to your game using FMOD and wrap it in your own code Understand the core concepts of audio programming and work with audio at different levels of abstraction Work with a technology that is widely considered to be the industry standard in audio middleware In


Starting Out with Games and Graphics in C++
Starting Out with Games and Graphics in C++
By Pearson
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$125.40
$39.99
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ean: 9780321512918, isbn: 032151291X,

4.1 out of 5 stars with 12 reviews
Tony Gaddis’s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the “how” and the “why”—but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that


Starting Out with Games & Graphics in C++ (2nd Edition)
Starting Out with Games & Graphics in C++ (2nd Edition)
By Brand: Addison-Wesley
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$163.40
$83.31
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mpn: black & white illustrations, colour illu, ean: 9780133128079, isbn: 0133128075,

4.0 out of 5 stars with 138 reviews
Tony Gaddis’s accessible, step-by-step presentation helps beginning students understand the important details necessary to become skilled programmers at an introductory level. Gaddis motivates the study of both programming skills and the C++ programming language by presenting all the details needed to understand the “how” and the “why”—but never losing sight of the fact that most beginners struggle with this material. His approach is both gradual and highly accessible, ensuring that


Learning HTML5 by Creating Fun Games
Learning HTML5 by Creating Fun Games
By Packt Publishing
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$49.99
$25.99
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mpn: black & white illustrations, ean: 9781849696029, isbn: 1849696020,

4.7 out of 5 stars with 165 reviews
Learning should be fun, especially when it comes to getting to grips with HTML5. Each chapter of this book teaches a new concept of HTML5 by helping you develop a relevant game. It’s education without the effort. Overview Learn the basics of this emerging technology and have fun doing it Unleash the new and exciting features and APIs of HTML5 Create responsive games that can be played on a browser and on a mobile device In Detail HTML is fast, secure, responsive, interactive, and stunningly


Unity Game Development Scripting
Unity Game Development Scripting
By Packt Publishing - ebooks Account
In Stock
$36.99
$36.98

mpn: black & white illustrations, ean: 9781783553631, isbn: 9781783553631,

4.5 out of 5 stars with 99 reviews
Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity projectAbout This BookWrite customizable scripts that are easy to adjust to suit the needs of different projectsCombine your knowledge of modular scripting elements to build a complete gameBuild key game features, from player inventories to friendly and enemy artificial intelligenceWho This Book Is ForIf you are new to Unity scripting and want to learn simple and modular code and advance your


Programming Game AI by Example (Wordware Game Developers Library)
Programming Game AI by Example (Wordware Game Developers Library)
By Jones Bartlett Publishers
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$49.95
$43.12
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mpn: 9781556220784, ean: 9781556220784, isbn: 9781556220784,

4.0 out of 5 stars with 227 reviews
Programming Game AI by Example provides a comprehensive and practical introduction to the ''bread and butter'' AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language. Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and


Gesture and Sign Languages in Human-Computer Interaction
Gesture and Sign Languages in Human-Computer Interaction
By Springer
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$99.99
$45.54
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mpn: 1, ean: 9783540436782, isbn: 9783540436782,

4.7 out of 5 stars with 85 reviews
This book constitutes the thoroughly refereed post-proceedings of the International Workshop on Gesture and Sign Languages in Human-Computer Interaction, GW 2001, held in London, UK, in April 2001.The 25 revised full papers and 8 short papers were carefully reviewed and selected for inclusion in the post-proceedings. The papers are organized in topical sections on gesture recognition, recognition of sign languages, nature and notations of sign languages, gesture and sign language synthesis,


Elder Scrolls V: Skyrim Special Edition: Prima Official Guide
Elder Scrolls V: Skyrim Special Edition: Prima Official Guide
By Prima Games
In Stock
$94.99

ean: 9780744017847, isbn: 074401784X,

4.7 out of 5 stars with 117 reviews
A landmark guide returns! To coincide with the launch of The Elder Scrolls V: Skyrim Special Edition, Prima Games has re-released the celebrated strategy guide for fans and new players alike.Updated eGuide Access Included.More than 1,100 Pages: Complete, accurate, and Bethesda-approved content covering all game add-ons including Dawnguard, Hearthfire, and Dragonborn DLC content.Large 2-Sided Map Poster: All Hold Capitals, Strongholds, and important locations labeled.More than 5,000 Enemies and


Cocos2d-x by Example: Beginner's Guide - Second Edition
Cocos2d-x by Example: Beginner's Guide - Second Edition
By Packt Publishing - ebooks Account
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$44.99
$37.18
You Save: 17%

mpn: black & white illustrations, ean: 9781785288852, isbn: 9781785288852,

4.2 out of 5 stars with 126 reviews
Unleash your inner creativity and learn how to build great cross-platform 2D games with the popular Cocos2d-x framework About This BookBuild multi-device games, letting the framework do all the heavy lifting!Spruce up your games with easy-to-apply animations, particle effects, and physics simulationQuickly implement and test your own game play ideas, with an eye for optimization and portabilityWho This Book Is ForIf you are a game enthusiast who would like to develop and publish your own game


Understanding Plagiarism
Understanding Plagiarism
By Pearson
In Stock
$23.40

ean: 9780131443587, isbn: 0131443585,

4.3 out of 5 stars with 28 reviews
This book has never been in circulation with funds goes to support the Opp Literacy Center. This book is shipped the same day its ordered..


Making Games for the Atari 2600
Making Games for the Atari 2600
By CreateSpace Independent Publishing Platform
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$34.99
$32.29
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ean: 9781541021303, isbn: 1541021304,

4.8 out of 5 stars with 121 reviews
The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover the same programming tricks that master programmers used to make classic games. Create your own


Learn Java GUI Applications: A Jfc Swing Tutorial
Learn Java GUI Applications: A Jfc Swing Tutorial
By Kidware Software
In Stock
$84.95

ean: 9781937161132, isbn: 1937161137,

4.7 out of 5 stars with 255 reviews
LEARN JAVA GUI APPLICATIONS is a self-study and/or instructor led tutorial teaching the basics of building a Java application with a swing graphic user interface (GUI).LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using the NetBeans integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics,


Learn Professional Programming Skill in C++ Programming Language
Learn Professional Programming Skill in C++ Programming Language
By XLIBRIS
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$53.49
$22.65
You Save: 58%

mpn: black & white illustrations, ean: 9781483666525, isbn: 1483666522,

4.7 out of 5 stars with 227 reviews
Learn Professional Programming Skill in C++ Programming Language This Book covered the Topics: ,,« Introduction, History, and Evolution of C++ Programming Language ,,« The Basic Flow Control Statements in C++ programming Language ,,« The Basic Requirements, Variables, Constants, Operators , Arrays, Structures, and Unions ,,« The Procedures (Functions) and Procedural Programming ,,« The study of Header Files and Library Functions ,,« The File Handling in C++ programming Language ,,«


Professional Clojure
Professional Clojure
By imusti
In Stock
$50.00
$30.77
You Save: 38%

ean: 9781119267270, isbn: 1119267277,

4.1 out of 5 stars with 121 reviews
Clear, practical Clojure for the professional programmerProfessional Clojure is the experienced developer's guide to functional programming using the Clojure language. Designed specifically to meet the needs of professional developers, this book briefly introduces functional programming before skipping directly to the heart of using Clojure in a real-world setting. The discussion details the read—eval—print workflow that enables fast feedback loops, then dives into enterprise-level Clojure



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