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Games & Strategy Guides - 147 - Page 3 - Blowout Sale! Save up to 59%

Blowout Sale! Up to 59% off on Games & Strategy Guides at Translate This Website, Page 3. Top brands include Manning Publications, Pragmatic Bookshelf, Routledge, imusti, Penguin Books, Apress, Springer, Brand: Chapman and Hall/CRC, No Starch Press, Agnes Kukulska Hulme, Pearson, AK Peters, Addison-Wesley Professional, O'Reilly Media, & WSPC. Hurry! Limited time offers. Offers valid only while supplies last.

Unity in Action: Multiplatform Game Development in C# with Unity 5
By Manning Publications
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mpn: illustrations, ean: 9781617292323, isbn: 161729232X,

4.6 out of 5 stars with 288 reviews
Summary Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Based on Unity version 5. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow

Learn to Program with Minecraft Plugins: Create Flying Creepers and Flaming Cows in Java (The Pragmatic Programmers)
By Pragmatic Bookshelf
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You Save: 46%

ean: 9781937785789, isbn: 1937785785,

4.0 out of 5 stars with 249 reviews
Programming doesn't have to be boring! Write your own Minecraft plugins and watch your code come to life with flaming cows, flying creepers, teleportation, and interactivity. Follow along with the book and add your own features to the Minecraft game by developing Java code that ''plugs in'' to the server. You'll manipulate and control elements in the 3D graphical game environment without having to write tons of code or learn huge frameworks. You don't need programming experience to get

Grokking Algorithms: An illustrated guide for programmers and other curious people
By Manning Publications
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mpn: 42528835, ean: 9781617292231, isbn: 1617292230,

4.1 out of 5 stars with 52 reviews
Summary Grokking Algorithms is a fully illustrated, friendly guide that teaches you how to apply common algorithms to the practical problems you face every day as a programmer. You'll start with sorting and searching and, as you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression and artificial intelligence. Each carefully presented example includes helpful diagrams and fully annotated code samples in Python.Learning about algorithms

Unified Discourse Analysis: Language, Reality, Virtual Worlds and Video Games
By Routledge
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ean: 9781138774520, isbn: 1138774529,

4.1 out of 5 stars with 233 reviews
Discourse Analysis is becoming increasingly ''multimodal'', concerned primarily with the interplay of language, image and sound. Video Games allow humans to create, live in and have conversations with new multimodal worlds. In this ground-breaking new textbook, best-selling author and experienced gamer, James Paul Gee, sets out a new theory and method of discourse analysis which applies to language, the real world, science and video games. Rather than analysing the language of video games,

The Art of R Programming: A Tour of Statistical Software Design
By imusti
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mpn: 33315334, ean: 9781593273842, isbn: 1593273843,

4.8 out of 5 stars with 186 reviews
R is the world's most popular language for developing statistical software: Archaeologists use it to track the spread of ancient civilizations, drug companies use it to discover which medications are safe and effective, and actuaries use it to assess financial risks and keep economies running smoothly.The Art of R Programming takes you on a guided tour of software development with R, from basic types and data structures to advanced topics like closures, recursion, and anonymous functions. No

Invent Your Own Computer Games with Python, 4E
By imusti
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mpn: 45113328, ean: 9781593277956, isbn: 1593277954,

4.5 out of 5 stars with 172 reviews
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before!Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your

Hello App Inventor!: Android programming for kids and the rest of us
By Manning Publications
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mpn: illustrations, ean: 9781617291432, isbn: 1617291439,

4.2 out of 5 stars with 31 reviews
SummaryHello App Inventor! introduces creative young readers to the world of mobile programming—no experience required! Featuring more than 30 fun invent-it-yourself projects, this full-color, fun-to-read book starts with the building blocks you need to create a few practice apps. Then you'll learn the skills you need to bring your own app ideas to life.Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.About the BookHave you ever

Scratch Programming Playground: Learn to Program by Making Cool Games
By Penguin Books
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mpn: 978-1-59327-762-8, ean: 9781593277628, isbn: 1593277628,

4.7 out of 5 stars with 189 reviews
Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you’ll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit!Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code.You’ll learn to make games like:–Maze

Practical GameMaker: Studio: Language Projects
By Apress
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ean: 9781484223727, isbn: 9781484223727,

4.3 out of 5 stars with 206 reviews
Gain the skills required to create fun and compelling games using GameMaker: Studio, and its GML programming language. In this full-color book you’ll learn 24 practical programming elements that are important when creating any game. Each section includes an introduction to a new programming element, some examples, a worksheet, and mini projects to allow you to test your new knowledge. After completing all elements, you will put into action what you have learned in a classic arcade style

Rohit Parikh on Logic, Language and Society (Outstanding Contributions to Logic)
By Springer
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ean: 9783319478425, isbn: 3319478427,

4.8 out of 5 stars with 158 reviews
This book discusses major milestones in Rohit Jivanlal Parikh’s scholarly work. Highlighting the transition in Parikh’s interest from formal languages to natural languages, and how he approached Wittgenstein’s philosophy of language, it traces the academic trajectory of a brilliant scholar whose work opened up various new avenues in research.  This volume is part of Springer’s book series Outstanding Contributions to Logic, and honours Rohit Parikh and his works in many

Introduction to Programming Languages
By Brand: Chapman and Hall/CRC
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ean: 9781466565142, isbn: 1466565144,

4.1 out of 5 stars with 272 reviews
In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and

Scratch Coding Cards: Creative Coding Activities for Kids
By No Starch Press
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mpn: 44801105, ean: 9781593277741, isbn: 9781593277741,

4.8 out of 5 stars with 168 reviews
Want to introduce kids to coding in a fun and creative way?With the Scratch Coding Cards, kids learn to code as they create interactive games, stories, music, and animations. The short-and-simple activities provide an inviting entry point into Scratch, the graphical programming language used by millions of kids around the world.Kids can use this colorful 75-card deck to create a variety of interactive programming projects. They’ll create their own version of Pong, Write an Interactive Story,

Learn to Program with Minecraft: Transform Your World with the Power of Python
By Penguin Books
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mpn: colour illustrations, ean: 9781593276706, isbn: 1593276702,

4.7 out of 5 stars with 98 reviews
You’ve bested creepers, traveled deep into caves, and maybe even gone to The End and back—but have you ever transformed a sword into a magic wand? Built a palace in the blink of an eye? Designed your own color-changing disco dance floor?In Learn to Program with Minecraft®, you’ll do all this and more with the power of Python, a free language used by millions of professional and first-time programmers!Begin with some short, simple Python lessons and then use your new skills to modify

Language and Communication: Essential Concepts for User Interface and Documentation Design
By Agnes Kukulska Hulme
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mpn: illustrations, ean: 9780195108385, isbn: 0195108388,

4.8 out of 5 stars with 116 reviews
Computer interfaces and documentation are notoriously difficult for any user, regardless of his or her level of experience. Advances in technology are not making applications more friendly. Introducing concepts from linguistics and language teaching, Language and Communication proposes a new approach to computer interface design. The book explains for the first time why the much hyped user-friendly interface is treated with such derision by the user community. The author argues that software

Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with Games and Simulations (2nd Edition)
By Pearson
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You Save: 8%

mpn: 9780134054292, ean: 9780134054292, isbn: 0134054296,

4.0 out of 5 stars with 36 reviews
For courses in programming and computer science.   Hands-on Programming with Greenfoot Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with Games and Simulations teaches the basics of Java computer programming languages in the context of Greenfoot. Readers are able to learn the general fundamentals and principles of programming by creating their very own fun and interesting games and simulations. Major concepts are conveyed in modern, object-oriented

Practical Rendering and Computation with Direct3D 11
By AK Peters
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ean: 9781568817200, isbn: 1568817207,

4.5 out of 5 stars with 33 reviews
Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used, there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community, Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (2nd Edition)
By Addison-Wesley Professional
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You Save: 17%

mpn: 9780134659862, ean: 9780134659862, isbn: 0134659864,

4.1 out of 5 stars with 20 reviews
Master the Unity Game Engine to Design and Develop Games for Web, Mobile, Windows, macOS, and More! If you want to design and develop games, there’s no substitute for strong hands-on experience with modern techniques and tools—and that is exactly what this book provides. The first edition was frequently the top-selling game design book on Amazon, with more than 70% of the reviews being 5 stars. In a testament to the iterative process of design, this new edition includes hundreds of

Learning Python, 5th Edition
By O'Reilly Media
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You Save: 52%

mpn: 21211202, ean: 9781449355739, isbn: 1449355730,

4.7 out of 5 stars with 47 reviews
Get a comprehensive, in-depth introduction to the core Python language with this hands-on book. Based on author Mark Lutz’s popular training course, this updated fifth edition will help you quickly write efficient, high-quality code with Python. It’s an ideal way to begin, whether you’re new to programming or a professional developer versed in other languages.Complete with quizzes, exercises, and helpful illustrations, this easy-to-follow, self-paced tutorial gets you started with both

Logic And Language Models For Computer Science (Third Edition)
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ean: 9789813230507, isbn: 9813230509,

4.3 out of 5 stars with 41 reviews
This text presents the formal concepts underlying Computer Science. It starts with a wide introduction to Logic with an emphasis on reasoning and proof, with chapters on Program Verification and Prolog. The treatment of computability with Automata and Formal Languages stands out in several ways: •it emphasizes the algorithmic nature of the proofs and the reliance on simulations; •it stresses the centrality of nondeterminism in generative models and the relationship to deterministic

Game Engine Architecture
By AK Peters
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You Save: 32%

ean: 9781466560017, isbn: 1466560010,

4.2 out of 5 stars with 35 reviews
Hailed as a ''must-have textbook'' (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++

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